User Experience Design

This self-paced course follows a comprehensive series of exercises that exposes designers to a wide variety of methods used in UX Design. This curriculum is a continuation of Intro to Product Design and leads directly into the Interface Design curriculum.

Why UX

Long gone are the days when a faster chip or beautiful finish was enough to sway consumer opinion.

Observational research

Developing a process for exploring unknown subjects is core to your future growth as a UX designer.

Stakeholder interviews

Clients and internal stakeholders can be your most valuble allies if you begin your relationship with them the right way.

Competitor research

Awareness of a competitor’s strengths and weaknesses is crucial for your product and ambitions.

Analysis

Organizations need your analysis of the work performed, so it's time to work on your delivery.

Surveys

Surveys are a vital cog in the wheel of UX design — just not for the reason most people expect.

User Interviews

The answers you seek are out there. You only need to ask the right questions of the right people to unlock the vault.

Affinity Diagrams

The act of mapping out details into an easily editable format injects much-needed visibility into our projects.

Personas

Before you begin prototyping the solution, you first have to prototype the user.

User Stories

The needs of both the system and the user collide to produce the clearest visibility into project yet.

User Flows

The best solutions are those that can be broken down into a series of easy-to-understand, bite-size steps.

UX Writing

If a user doesn't see their needs reflected in the content presented to them, they won't likely stick around.

Microcopy

Rarely even noticed by the average user, the smallest blurbs can have an outsized impact on the effectiveness of your project.

Presentation

Your job is to communicate. You can't do that if you don't understand how to present your work with confidence.