This self-paced course follows a comprehensive series of exercises that exposes designers to a wide variety of methods used in UX Design. This curriculum is a continuation of Intro to Product Design and leads directly into the Interface Design curriculum.
Long gone are the days when a faster chip or beautiful finish was enough to sway consumer opinion.
Developing a process for exploring unknown subjects is core to your future growth as a UX designer.
Clients and internal stakeholders can be your most valuble allies if you begin your relationship with them the right way.
Awareness of a competitor’s strengths and weaknesses is crucial for your product and ambitions.
Organizations need your analysis of the work performed, so it's time to work on your delivery.
Surveys are a vital cog in the wheel of UX design — just not for the reason most people expect.
The answers you seek are out there. You only need to ask the right questions of the right people to unlock the vault.
The act of mapping out details into an easily editable format injects much-needed visibility into our projects.
Before you begin prototyping the solution, you first have to prototype the user.
The needs of both the system and the user collide to produce the clearest visibility into project yet.
The best solutions are those that can be broken down into a series of easy-to-understand, bite-size steps.
If a user doesn't see their needs reflected in the content presented to them, they won't likely stick around.
Rarely even noticed by the average user, the smallest blurbs can have an outsized impact on the effectiveness of your project.
Your job is to communicate. You can't do that if you don't understand how to present your work with confidence.